![]() ![]() Really, the biggest draw is that you're playing XCOM 2 handheld. The worst problem I've had is that the saved character pool gets deleted whenever you start a new game, which I'll admit is a big issue as I like to populate my XCOM game with friends and family. I've played 20 hours so far and I've only had one crash (my save game was not deleted, as it often was in the PS4 version after a crash, hence why Ironman was unplayable). ![]() Load times on Switch are far shorter than on other consoles, although I notice that people are still upset by the load times-obviously, this isn't going to run like a high-end PC on Switch, but I assure you it's far better here than on the PS4. It has a few graphical downgrades (lighting and textures), but I can't imagine anyone plays XCOM for its graphical fidelity. I'm happy to report that the Switch version of XCOM 2 is far more stable than the PS4 version, enough so that I would feel comfortable starting an Ironman campaign. No other game (outside of maybe Civilization, which is made by the same people) has given me a comparable experience. Unlike other turn-based strategy games, XCOM is an arms race against the enemy-it does not allow you to grind your levels until you are ready, and if you are unprepared, the game will punish you for it harshly, yet the game is extremely simple and easy to grasp. Yet it's one of those things I've put up with for years because you really can't get an XCOM experience anywhere else (no, not even with Final Fantasy Tactics, Fire Emblem, or Mario + Rabbids). I have the PS4 version and it's problematic-Ironman is non-functional and the game constantly crashes. I My biggest fear was that the Switch would not be able to handle XCOM 2, let alone with all of its DLC and the War of the Chosen expansion. My biggest fear was that the Switch would not be able to handle XCOM 2, let alone with all of its DLC and the War of the Chosen expansion. ![]()
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